version 0.21 / GDC 2017
Phew, what a month ! I didn’t have time to put my hands on the game this month, so I have no changes to talk about, but I wanted to make a quick post because a few things happened anyways.
Yaay! So, I went to GDC this year, for my day work. The trip was awesome, except for the flight. I got the flu in the plane. That sucked. We met plenty of cool veterans from Ubisoft, I had a chance to say hello to the SwissGames delegation that was present and had time to grab all the swag I could (everybody loves free t-shirts). I also had time to play a game of Lance a Lot with one of their lovely -but tired- dev.
That 0.21 sprint was definitely empty in terms of code. I’ll get my hands dirty right away and get on new game modes for 0.22.
We are also preparing for a few festivals that are coming up. It seems like “festival season” spans March-November. Does this mean we get to dev only Dec-Feb ?
Anyways, that was all for today, folks. See you next time!